Yes i have.Hmmmmmm........You must have a closed loop design then.
http://fredrik.hubbe.net/silence/waterc ... nance.html
http://www.koolance.com/technical/faq/i ... e_required
http://www.xybertechnologies.com/why-si ... puting.cfm
Search found 41 matches
- Sat Dec 29, 2007 2:36 am
- Forum: UT2004 General Discussion
- Topic: Project: Monster (Upcoming computer!)
- Replies: 9
- Views: 4862
- Fri Dec 28, 2007 6:01 pm
- Forum: UT2004 General Discussion
- Topic: Project: Monster (Upcoming computer!)
- Replies: 9
- Views: 4862
Mine's air cooled....I'm using an Artic Cooler 7 which does a great job with the oc. Now, mind you, this is considered a mild oc of 20 %. You can go a great deal higher (almost 5 ghz with a dry ice setup), but, then your talking about water-cooling. Now water cooling is nice, but requires alot of m...
- Thu Dec 27, 2007 12:37 pm
- Forum: UT2004 General Discussion
- Topic: Project: Monster (Upcoming computer!)
- Replies: 9
- Views: 4862
- Fri Aug 31, 2007 3:15 am
- Forum: Monster Madness Strategy Guide
- Topic: super hard new difficulty or not?...what should be known
- Replies: 8
- Views: 6822
Re: super hard new difficulty or not?...what should be known
now as for strategy to avoid the hell situation, giving low levels all kinds of good stuff is relatively pointless since they will die so quick if they try to fight, but it never hurts to give them something that they can spay and pray with and possible accumulate some experience. essentially, if y...
- Mon Aug 20, 2007 4:13 am
- Forum: UT2004 General Discussion
- Topic: How to get high score
- Replies: 30
- Views: 16195
of course force 5 is the way to go with propulsion since superforce allows no propulsion. knockback, though, works with superforcey *forces 5 times into chuckles* i have used force 10 before on a rejuve weapon, and it works rather well, and better in some ways since it isn't like sueprforce where s...
- Sun Aug 19, 2007 12:28 pm
- Forum: Monster Madness Strategy Guide
- Topic: High Scoring Guide
- Replies: 31
- Views: 27688
Thanks for this guide. I fund the part of enemy selection very interesting, cos that is the thing i was after . Some map i find myself at wave 7-8 with a shotgun wop +7 , doing nicely , killing everything. Then at wave 9 a new player joins. When wave 17 starts i am still doing fine , and when i look...
- Sat Aug 18, 2007 4:13 pm
- Forum: UT2004 General Discussion
- Topic: How to get high score
- Replies: 30
- Views: 16195
- Sat Aug 18, 2007 2:42 pm
- Forum: UT2004 General Discussion
- Topic: How to get high score
- Replies: 30
- Views: 16195
the easiest way i can explain it (im lvl 242) Movement is key the more you move around and act like your strung out on coffee/caffiene you know ...you gotta be jumpy . also apply everything that will add damage my basic pus that i usually use everytime 2 infs 1 superforce 4 single damage 1 damage 5...
- Sat Aug 18, 2007 1:55 am
- Forum: UT2004 General Discussion
- Topic: How to get high score
- Replies: 30
- Views: 16195
How to get high score
I start to wonder how some players get so high score.
Then i look at myself i almost never gets over 2700 points (EVEN IF I STAY ALIVE AND KILL EVERYTHING THAT COMES IN MY SIGHT).
Then i reach 2500 i find myself at 8:th or 9:th place.
So the question is.
How do you do to get so high points ?
Then i look at myself i almost never gets over 2700 points (EVEN IF I STAY ALIVE AND KILL EVERYTHING THAT COMES IN MY SIGHT).
Then i reach 2500 i find myself at 8:th or 9:th place.
So the question is.
How do you do to get so high points ?
- Wed Aug 08, 2007 8:58 am
- Forum: UT2004 General Discussion
- Topic: SSR pu
- Replies: 75
- Views: 37585