Update 2 bugs/suggestions

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shortwar
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Update 2 bugs/suggestions

Post by shortwar » Sat Dec 14, 2013 3:03 pm

Here are some new thing I noticed.

1. When being resurrected you sometimes lose super speed if you were using the PU

2. Some of the Soldiers crawl on the ground. Not sure if its a weapon they using causing that or a bug/glitch ***Paintball: Not a bug

3. Another player was in a Goliath when it was destroyed and they had ghost which then caused the vehicle to get stuck in an object so he couldn't get out

4. The Translocator doesn't work while the Matrix spell is active ***Paintball: was only stopping projectiles mid air and made monsters slow. Now slows down the whole server.

5. The Piercerator PU seems to be very low damage ***Paintball:Changed from 15 damage to 100

6. On Map Dust 2k5 there was a titan stuck and I was trying to kill it with fireball but couldn't seem to damage it although regular RL ammo killed him

7. Redeemer Warlord usage of the Redeemer is overkill with all the spamming of that gun which also makes it hard to see. He also is very hard to kill in first few waves

8. A lot of the guns that you pick up seem to be lucky weapons. I don't get a lot of weapon of powers or get very good ones often ***Paintball: Restored chances to what the 179 server is using.

9. You should only be able to hold 3 of each PU so that why you cant horde then. The limit being 5 is just to many ***Paintball: Switching back to 3
Last edited by shortwar on Sat Dec 14, 2013 7:43 pm, edited 1 time in total.

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Mobster
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Re: Update 2 bugs/suggestions

Post by Mobster » Sat Dec 14, 2013 6:45 pm

shortwar wrote:2. Some of the Soldiers crawl on the ground. Not sure if its a weapon they using causing that or a bug/glitch
Not a bug, they are supposed to be in prone position.
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[GU]Twinkie
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Re: Update 2 bugs/suggestions

Post by [GU]Twinkie » Sat Dec 14, 2013 8:56 pm

I have had both #4 and #5 happen
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Re: Update 2 bugs/suggestions

Post by BaronVonRotterdam » Sat Dec 14, 2013 11:30 pm

I just updated your post and highlighted the fixes I just commited in green. At the end of the night i believe we'll be uploading the fixes to the dev server in update 3. Thank you for bringing them to our attention!
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