enemy at the gates -> ON SERVER ROTATION

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Mobster
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Re: enemy at the gates

Post by Mobster » Sun Aug 25, 2013 10:38 pm

It is on server.
Joey added it the other day, and didn't let me know until now. LOL
Just added it to rotation under my map in the list.

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Re: enemy at the gates -> ON SERVER ROTATION

Post by BaronVonRotterdam » Mon Aug 26, 2013 12:31 am

:cheers:
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Mobster
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Re: enemy at the gates -> ON SERVER ROTATION

Post by Mobster » Mon Aug 26, 2013 1:00 am

Also thought I should say.

I had an idea when I put in the Tanks, and Player Starts where they are in the map.

I imagined that a Russian, and German squad (the players in the server) were patrolling in an abandoned part of Stalingrad.
Then something strange happens - monsters, and new weapons appear out of nowhere. Then they decide to join together to stop this unknown nightmare.

It good to have a little story with your maps. They give you good ideas.
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Malah
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Re: enemy at the gates -> ON SERVER ROTATION

Post by Malah » Tue Sep 03, 2013 10:12 pm

We just had it play; I love it! Only complaint was how tedious it was to hunt for weapons the first time playing. There could be more things like HP packs/vials scattered in the buildings for people scavenging, but otherwise it's a fantastic play. :linkgun:

Nice job, Mobster! Thanks for the work. (clap)
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Amy Infless
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Re: enemy at the gates -> ON SERVER ROTATION

Post by Amy Infless » Wed Sep 04, 2013 7:33 pm

changed text a bit:
Mobster wrote:....Russian and German squad were patrolling in an abandoned part of Stalingrad.
Then something strange happens: Monsters and new weapons appear out of nowhere.
The decimated soldiers decide to join together to stop this unknown nightmare....

It good to have a little story with your maps. They give you good ideas.
you know you can place your story in the map, not just here?

when you vote for a map, you can rightclick it for screenshot and description. to pity nearly
no custom made inv-map on server has this. the description is in the ut2k4/system/*.ucl - files.
how to place screenshots or what format (jpg, gif, animated gif...) the screenshots must be i dont know...


btw: welcome back malah

ats
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Mobster
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Re: enemy at the gates -> ON SERVER ROTATION

Post by Mobster » Thu Sep 05, 2013 3:05 am

Amy Infless wrote:changed text a bit:
Mobster wrote:....Russian and German squad were patrolling in an abandoned part of Stalingrad.
Then something strange happens: Monsters and new weapons appear out of nowhere.
The decimated soldiers decide to join together to stop this unknown nightmare....

It good to have a little story with your maps. They give you good ideas.
you know you can place your story in the map, not just here?

when you vote for a map, you can rightclick it for screenshot and description. to pity nearly
no custom made inv-map on server has this. the description is in the ut2k4/system/*.ucl - files.
how to place screenshots or what format (jpg, gif, animated gif...) the screenshots must be i dont know...


btw: welcome back malah

ats
Right, but I put something else there and didn't update it before sending map out.

And its actually much simpler than that.
Malah wrote:Only complaint was how tedious it was to hunt for weapons the first time playing. (clap)
You shall search! :P
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