New Hotfix! 3/19/2017

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Mobster
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New Hotfix! 3/19/2017

Post by Mobster » Sun Mar 19, 2017 9:35 pm

A small hotfix has been implemented on the server where we addressed the following issues.

- Difficulty for new and low level players is to high.
- Drop-rates of essential power ups a bit to low.

Some changes have been made to reduce the overall difficulty in the first 9 waves for low level players while high level players should not feel any difference.
The random monsters that get injected into the waves (who are more powerful) no longer spawn in the first 9 waves.

Wave 10 has been made into a mini final wave to mark the end of the easier waves and transition into the more difficult waves while also providing a nice challenge in the midgame.
Waves 9(terrorists) and waves 10(Queens) have been swapped.
Wave 10 is now a mid-game mini Wave 20 where the injector is re-initiated but at the same interval as wave20.
Increased Wave 10 duration (longer then waves 11-19 but shorter then 20).

The following power-ups have had their drop-rates increased: Protection5, Iron Sturdy, Speed5, Infinity, Retention, Reflectionshield, Rockshield, Instagibshield, Vorpal.
The following power-ups have had their drop rates decreased: Force, Energy, Sturdy, Poison, Protection, Retaliation, Speed, Penetrating.
Piercing Power-up has been disabled since it does not work against monsters.

A tiny fast version of the fireball throwing boss Lucifer has been added to the injector.

We will continue to monitor how these changes will affect the live server and how you feel about these changes as you play with them.
Feedback is always greatly appreciated and can always be posted on this forum or you can contact BaronVonRotterdam, Mobster or Nanners/Bananaface.
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keklord
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Re: New Hotfix! 3/19/2017

Post by keklord » Sun Mar 19, 2017 10:30 pm

I hope I get some greasy kills...I will make sure to complain if I am not 100% satisfied. LOL :lmg:

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Re: New Hotfix! 3/19/2017

Post by B3RT » Mon Mar 20, 2017 2:16 pm

With the possible exception of penetrating (since it only really effects the shock rifle alt fire) it might be worth getting rid of those obsolete trash drop power ups that have had their drop rates decreased and replace them with another more up to date mutator.

I recommend heaven of relics with it in toss relic mode so they randomly spawn instead of replacing things. [Here is the link]

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Re: New Hotfix! 3/19/2017

Post by bananaface » Mon Mar 20, 2017 2:37 pm

B3RT wrote:With the possible exception of penetrating (since it only really effects the shock rifle alt fire) it might be worth getting rid of those obsolete trash drop power ups that have had their drop rates decreased and replace them with another more up to date mutator.

I recommend heaven of relics with it in toss relic mode so they randomly spawn instead of replacing things. [Here is the link]
The "trash" powerups are there to balance out the drop rates of the more rare and special powerups and for that reason intentionally are left in the game.
Aka Nanners.

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Re: New Hotfix! 3/19/2017

Post by B3RT » Tue Mar 21, 2017 7:21 am

The other drop rates would still be the same, the number of relics could be altered to balance it out if we were to go down that route. Or perhaps those power ups could go and some new weapon wrappers could be added with unique procs or stats that are not available in power up form.

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Re: New Hotfix! 3/19/2017

Post by Mobster » Tue Mar 21, 2017 4:43 pm

B3RT wrote:The other drop rates would still be the same, the number of relics could be altered to balance it out if we were to go down that route. Or perhaps those power ups could go and some new weapon wrappers could be added with unique procs or stats that are not available in power up form.
We want that lottery element for obtaining power ups. That's part of the challenge of building your WoP.

This hotfix was only some basic ini file changes. It's to be determined if more in depth development will come.
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Re: New Hotfix! 3/19/2017

Post by Gothicize » Wed Mar 22, 2017 2:31 am

I thought penetrating worked on some other gun as well. I think it was the lightning gun. Throw a freeze on it and its funny to stun everything in a line. :hawhaw:

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