Another map mix

This is the place to go if you need help creating a map.

Moderator: Forum Moderators

Post Reply
Dia-Bllo
Specialist
Specialist
Posts: 132
Joined: Mon May 21, 2007 8:49 am

Another map mix

Post by Dia-Bllo » Mon Nov 12, 2007 10:26 am

I was sorting out some backup dvd's of old data and I found few unfinished maps. One was close to being finished, but I didnt want to spend time on mapping anymore so I just grabed part of it and slaped it together with TrainingDay.
It should be fun map with great detail.
Ill post few pics later and will send a copy of the map to paintball.
Image

Dia-Bllo
Specialist
Specialist
Posts: 132
Joined: Mon May 21, 2007 8:49 am

Post by Dia-Bllo » Mon Nov 12, 2007 2:12 pm

Here are some pics
http://bllohin.home.comcast.net/~bllohin/Image1.jpg
http://bllohin.home.comcast.net/~bllohin/Image2.jpg
http://bllohin.home.comcast.net/~bllohin/Image3.jpg
http://bllohin.home.comcast.net/~bllohin/Image4.jpg
http://bllohin.home.comcast.net/~bllohin/Image5.jpg
http://bllohin.home.comcast.net/~bllohin/Image6.jpg

here is a uz2 map file:

http://bllohin.home.comcast.net/~bllohi ... a1.ut2.uz2

and for you who like to try it before it goes up on server ( if it ever goes there :P)

http://bllohin.home.comcast.net/~bllohi ... -beta1.rar

Let me know what you think.


PS

After i just played it with 15 bots I kinda dont think its that fun to play it. Remember this wasnt whole map, it was work which was left aside as it got way too much of my time when I was working on it (open on editor and see why).
Image

User avatar
ZombieSlayer
Second Lieutenant
Second Lieutenant
Posts: 2077
Joined: Thu Nov 16, 2006 9:41 pm

Post by ZombieSlayer » Mon Nov 12, 2007 10:41 pm

Well in that case we'll leave it be until it's polished :)

Dia-Bllo
Specialist
Specialist
Posts: 132
Joined: Mon May 21, 2007 8:49 am

Post by Dia-Bllo » Tue Nov 13, 2007 12:05 am

ZombieSlayer wrote:Well in that case we'll leave it be until it's polished :)
I hope your coment is a joke as there is nothing to polish in here. I called it beta as I like to leave option of fixin any possible bug and then called it full name without beta. Btw there are some maps in the server which are far far far from being finished (:cought magi madness).
What I tried to say with that I didnt like how it plays is that I DIDNT LIKE HOW IT PLAYS - not map needs polishing or its not over.
Hell there are some maps on the server I would be embaresed to admit I built and yet people who did them are proud of them.

btw did you download map and try it?, you saw those pics?! -compare training day and my work and you will see how better my work is.

Now can someone who tried this map give me a comment?
Image

User avatar
ZombieSlayer
Second Lieutenant
Second Lieutenant
Posts: 2077
Joined: Thu Nov 16, 2006 9:41 pm

Post by ZombieSlayer » Tue Nov 13, 2007 3:53 am

No it sure wasn't a joke.

Your comments made it seem like a half finished map was slapped onto training and called done. Which is almost exactly what you said.

What the hell are we supposed to think? :roll:

I will say it's a nice looking map. You did a good job with the textures and lighting.

Just my opinion but it wasn't all that fun to play. Mostly because we already have 2 training day maps.

User avatar
SirBeast
First Sergeant
First Sergeant
Posts: 1137
Joined: Wed May 31, 2006 10:27 pm
Location: Akron, OH
Contact:

Post by SirBeast » Tue Nov 13, 2007 8:06 am

YAY! *ANOTHER* Training Day map! That's EXACTLY what this server needed... NOT!!!

If you're going to make maps, that's cool, but for the love of Pete try to be original. No more Training Day, no more Dust, etc.
I will consistently sacrifice political correctness for an attempt at humor. If ya can't deal, then ya need ta stop being ign'ant.

Image
Sig by the awesome AnnaBeaver

Dia-Bllo
Specialist
Specialist
Posts: 132
Joined: Mon May 21, 2007 8:49 am

Post by Dia-Bllo » Tue Nov 13, 2007 10:03 am

Ok, ok.

Now, can I have a comment of someone who actualy installed and played this.
I didnt leave links of map just to hear comments regarding name.
Image

User avatar
ZombieSlayer
Second Lieutenant
Second Lieutenant
Posts: 2077
Joined: Thu Nov 16, 2006 9:41 pm

Post by ZombieSlayer » Tue Nov 13, 2007 8:32 pm

Dia-Bllo wrote:Ok, ok.

Now, can I have a comment of someone who actualy installed and played this.
I didnt leave links of map just to hear comments regarding name.
I did play it :roll: I played DM and inv. I actually played 2 invasion games on this map. I didn't like it much because of the training day portion and that the big mobs get stuck in the hallways.

Granted big mobs get stuck in lots of maps, and if they (maps) were pulled for that we'd have 12 maps to play.

When a mob gets stuck in a hallway it causes collision errors on the server. It also causes errors when they are trying to shoot at a player but can't because they can't move.

Post Reply

Return to “Map Development”