SirBeast wrote:No, there should not be room to jump over the cubicles, yet enough room to jump onto a chair and either view over the top of the cubicle walls or even shoot over them (perhaps my jumping onto the desk)TurkeyFromHell wrote:think there should be room to jump over the cubicles?... wouldnt be very navigable otherwise..
as far as negotiating them, that should be easy - there should be 2 sets of 8 cubes (in a 2x4 setup) in the middle of the room, with a open hall/circuit running around them and a connecting hall running between the two. On the wall OPPOSITE of the cubes - that is, as you go down each side (not in between at the middle, or at the ends) there are doors leading into offices/rooms.
Hope that clarifies my idea a little.
well beast im proud to say that i took ur idea and completely fcuked it up :D into a cynical propaganda-laden business complex consisting so far of a one room shout against human rights. with about.... ummmmmm..... lets seeee 6.. 3... i think... no..8 3.. with 6 and 6.. 864 cubes XDDD. here il post a screen in a sec