ok, i post this for two reasons. one is because there is a spawn point that is rather annoying me. the past two times i have played this map, one spawn point is right on the very edge of one of the curved brown map ground...and it isn't even on the ground! i have resurrected these two maps to this same spot, and i fall a bit, then i find myself sliding down the curve and before i can even execute a jump, i fall into the lava. my trans skills suck so i can't trans fast enough to escape the inevitable death
the other thing is the same issue those rooftop maps had..the way the pit at the bottom has slim safe spot monsters always wind up being on. i think a map-wide instant-death plane should be added at a height about halfway from lava to the castle so that whatever does fall, dies always. this wouldn't hurt to also do to the rooftop maps too since i liked them, but the very great height with living monnsters below on the ground made it long and annoying.
blatha2004 (original one?)
Maps that didn't pass Joey's Map Lag Analyzer will be posted here.
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- TheSynGame
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Post by TheSynGame » Sat Feb 02, 2008 3:02 pm
wall jump, trans. u fallin so u can still wall jump and jump from the wall.
Damn drae I need to teach u movement .
Damn drae I need to teach u movement .
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