To Be Removed / Modified Map Requests

This is the place to post requests for new maps that you would like to play on the server.

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FragFodder
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To Be Removed / Modified Map Requests

Post by FragFodder » Thu Jun 08, 2006 12:20 pm

I've noticed while playing many of the newer maps on the server that there are a few that for one reason or another fall a little (or sometimes a lot) short of being good maps for invasion. I try to make a mental note to not vote for those maps again, but I'll usually forget and invariably end up playing the same maps again.

I also often hear people making comments about certain maps saying that the map would be good if not for this aspect, or would be better if it had this...etc. I thought it might be helpful to have a topic where people could post maps they would like to have removed or modified along with their specific reasons. That way Joey and the other admins could take it into consideration when deciding what maps they want to have on the server.

There is one map that I think should be removed...I can't remember the name off hand, but it's a very small map, basic square shape with a cross shape walkway in the middle with four very deep square pits taking up the corners. (maybe someone else can remember the name)

I used to think that falling off "Skyskrapin" was bad, but at least you die fast in Skyskrapin. In this other map the pits are so deep that I couldn't jump or teleport out and ended up takin 45 secs to "bleed" to death at the bottom of the pit.

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Post by SSBN742 » Thu Jun 08, 2006 10:29 pm

LOL funny, I think tower of bable is a horid inv map, remove it plz
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What can I say, for better or worse, I'm back for now, I wish I could say I was more mature then the last time I played UT... but that would be a lie, and I would NEVER lie to my brothers and sisters in arms... >.> <.< yeah ^_^

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Post by jaybud4 » Thu Jun 08, 2006 10:50 pm

Tower of babEL is quite awesome, due to the easiness of winning on it. Leave it!
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Re: To Be Removed / Modified Map Requests

Post by AngelDust » Fri Jun 09, 2006 1:39 am

FragFodder wrote:I've noticed while playing many of the newer maps on the server that there are a few that for one reason or another fall a little (or sometimes a lot) short of being good maps for invasion. I try to make a mental note to not vote for those maps again, but I'll usually forget and invariably end up playing the same maps again.

I also often hear people making comments about certain maps saying that the map would be good if not for this aspect, or would be better if it had this...etc. I thought it might be helpful to have a topic where people could post maps they would like to have removed or modified along with their specific reasons. That way Joey and the other admins could take it into consideration when deciding what maps they want to have on the server.

There is one map that I think should be removed...I can't remember the name off hand, but it's a very small map, basic square shape with a cross shape walkway in the middle with four very deep square pits taking up the corners. (maybe someone else can remember the name)

I used to think that falling off "Skyskrapin" was bad, but at least you die fast in Skyskrapin. In this other map the pits are so deep that I couldn't jump or teleport out and ended up takin 45 secs to "bleed" to death at the bottom of the pit.
i know what map you are talking about but i cant remember the name. all i know that its green looking with platforms and its a 1 on 1 type of map
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Post by AngelDust » Thu Jun 15, 2006 9:03 pm

i remember the map now, its called 1 on 1 fog of doom. TAKE IT OFF PLZ
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SSBN742
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Post by SSBN742 » Fri Jun 16, 2006 2:59 am

NO KEAP IT. :axe:
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What can I say, for better or worse, I'm back for now, I wish I could say I was more mature then the last time I played UT... but that would be a lie, and I would NEVER lie to my brothers and sisters in arms... >.> <.< yeah ^_^

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Post by TheSynGame » Fri Jun 16, 2006 4:19 am

Take off SkyskrapinV2... There really isn't a need for 2 of those maps, and I believe that map should stay.

Oh and also take out atomicplanet2. That shit lags the hell outta the server...

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Post by AngelDust » Fri Jun 16, 2006 1:58 pm

o ya and also take off helmzdeep. that is one of the most laggiet map iv played in
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Post by virussick » Mon Jun 19, 2006 10:16 am

Tower of Babel if u notice if most of the team is on top or at least half the monsters will fall down from the sky and down to their death and theirs just no point to stand around waiting for monsters to die
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SSBN742
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Post by SSBN742 » Tue Jun 20, 2006 12:01 am

Take off atomic planet,
WTF. It looks like a buterfly came and sh*it on my monator.
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What can I say, for better or worse, I'm back for now, I wish I could say I was more mature then the last time I played UT... but that would be a lie, and I would NEVER lie to my brothers and sisters in arms... >.> <.< yeah ^_^

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