Re: Elixir XIV - Azurite Mine teaser
Posted: Sun Mar 30, 2014 1:29 am
I don't think I've ever noticed if the head lights were ever on. Was that an option?
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Marine Commander wrote:Current Location: Outpost on Elixir XIV.
Current Date & Time: 12/20/2877 - 1337 hrs
bad days down here. 90% from my best soldiers died in first hours after we arrived here.
"You will have all weapons and assets at your disposal to clean this mess up...."
what a joke... when we arrived we recogniced there were no weapons to "fix" this monster problem.
the lil wandy is missing, also the miniwand, the wink, the combat wand and the lightning wandrod..
not sure why they send us to hell without any support. are they kidding? or do they need us
as guinea pigs??
our normal weapons seem like not really hurting them. so many casualties in that short time...
"failure is never an option"...
never thought that option come true. monsters try overrun us every hour, you can set the clock
after that.
we thought we were save but they are able to teleport in here out of nowhere all of a sudden.
we really need reinforcements as fast as possible including bigger weapon stuff.
we are to slow on foot, no vehicles here to run away or making surprise attacks, no heavy weapons
on the vehicles...
i hear them coming... guess its time for the next attack wave... maybe its the last...
ah yeah, they keep coming closer and closer, oh my god, what the hell is thaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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EOF
Platoon Leader wrote:You Marines! Better get your asses back in gear, and STAND AND FIGHT!!!