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vehicle question
Posted: Fri Apr 07, 2006 7:12 pm
by drew00
i was wondering if its possible to put a vehicle or a v factory in a regular dm map. i have tried many variations, but can only get vehicles to appear if i change level info gametype to ons or assault.
Posted: Fri Apr 07, 2006 8:38 pm
by drew00
forgot to mention, i do know about Vehicle Setting Override actor. is there another way ? :D
Posted: Tue May 02, 2006 10:48 pm
by milk
You would have to call super(Pawn).PreBeginPlay(); inside the PreBeginPlay() function (in both the vehicle and the vfactory) in order to allow the vehicle and the vehicle factory to appear in a DM map...or there is always the other option you mentioned. Doing either would require adding custom script to your MyLevel.u package for each vehicletype you wish to spawn.
Code: Select all
function PreBeginPlay()
{
//skipping ONSVehicle,SVehicle,Vehicle:PreBeginPlay is the only way!!11
super(Pawn).PreBeginPlay();
}
Good Luck,
milk
Posted: Wed May 10, 2006 5:49 pm
by drew00
ok thanks i will try that